Beltmatic [top] Site
: Belts transport numbers across the map. A key feature is the bridge , which allows belts to cross over each other within a single tile, simplifying complex routing.
The genius of Beltmatic is its constraint system:
Progressing through the game means expanding your toolkit beyond elementary addition. Players must master a series of automated processing blocks to hit complex target goals efficiently. Operator Module Input Mechanics Function Example Strategic Purpose Combines two separate incoming lines. 4 and 3 yield 7 . Early-game compounding. Subtractor (-) Dedicts one input from the other. 10 minus 1 yields 9 . Trimming numbers to hit exact odd primitives. Multiplier (×) Multiplies two adjacent lines. 5 times 5 yields 25 . Scaling up numbers rapidly to hit 3 or 4-digit targets. Divider (÷) Divides one input by another. 100 divided by 4 yields 25 . beltmatic
Every level presents a "Shopping List" of numbers you must deliver to a specific hub. For example: Deliver 50 units of "12" and 30 units of "7". If you send a 13 to the 12 delivery, it will be rejected (or clog the system). Precision is mandatory.
As you progress, the numbers required become more complex, representing more advanced physical laws. Your sprawling belt networks are the literal "nervous system" of a new universe. 2. The Great Accounting (Dystopian Satire) : Belts transport numbers across the map
At its heart, Beltmatic is a game of logistics. You begin in the center of an infinite square grid, your base camp marked by a large delivery hub. Scattered across the vast map are numbers—raw ore waiting to be mined. Using , you harvest these numbers and funnel them via an intricate network of belts and bridges to processing buildings. The goal is simple: deliver the target number requested by the hub to level up and unlock new technology.
[ Extractor ] ---> ( Number 1 ) ---> [ Conveyor Belt ] ---> [ Central Hub ] Players must master a series of automated processing
Unlike traditional factory games, your "resources" are raw numbers (usually starting with simple integers like 1, 2, or 3) produced by nodes on the map. Your goal is to move these numbers along conveyor belts, combine them using math operators (addition, subtraction, multiplication, division), and deliver the final, requested number to a target location. Core Gameplay Loop Locate base numbers on the map.