The original RTGI shader is ; it is a paid product created by Pascal Gilcher and distributed through his Patreon page. Access to the shader files (including the specific 0.33 version) requires a $5‑per‑month “Raytracers” tier subscription.
RTGI 0.33 was certified to work with ReShade version 5.3.0 and later, including the built‑in “unlocked” mode that removed earlier network activity restrictions. This seamless integration made it easier for newcomers to adopt the shader without dealing with legacy compatibility layers. reshade ray tracing shader rtgi 033
If you downloaded a preset (an .ini file) designed for RTGI 0.33: The original RTGI shader is ; it is
Turn off SSAO, HBAO, or native ambient occlusion in your game's video settings. RTGI replaces these entirely, saving system resources. This seamless integration made it easier for newcomers
If you’ve used RTGI v0.28 or v0.30, the changes in v0.33 are subtle but significant: